Note: This game uses lots of expensive pathfinding and may be laggy on web! Consider trying the Windows download below for better performance!

Note: If you played this during a certain period of about 4 hours late night on 11/24 and felt it was unreasonably hard, I left in some debug code that sent waves every 5 seconds. Sorry about that! It's fixed now!

You've just gained a foothold on an alien planet - expand your influence as far as you can before the infinite waves of enemies overtake you!

CONTROLS:

  • WASD - Move camera
  • Scroll - Zoom in and out
  • LMB - Click to select a unit or building, click-drag to box select
  • RMB - Order units to move or interact with something (workers mine shards, combat units attack enemies)
  • F - Open/close building menu, then LMB to select building, and LMB again to confirm placement or RMB to cancel
  • Q/E/R - Create unit from a corresponding building

An exercise in scope creep that turned out surprisingly well. You might get performance issues if you venture too far, we're still working on it!

Credits:

  • runiracc - Programming and game design
  • Divanios - Unit & building art, game concept, game design
  • CModesta - Audio design & implementation, dynamic music

Update 11/24: Minor performance and readability improvements

Updated 25 days ago
Published 27 days ago
StatusPrototype
PlatformsHTML5, Windows
Authorsruniracc, Divanios, CModesta
GenreStrategy
Made withRust, Bevy Engine
Tags2D, Real time strategy, Singleplayer

Download

Download
finite_reach_windows.zip 42 MB

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