Note: This game uses lots of expensive pathfinding and may be laggy on web! Consider trying the Windows download below for better performance!

Note: If you played this during a certain period of about 4 hours late night on 11/24 and felt it was unreasonably hard, I left in some debug code that sent waves every 5 seconds. Sorry about that! It's fixed now!

You've just gained a foothold on an alien planet - expand your influence as far as you can before the infinite waves of enemies overtake you!

CONTROLS:

  • WASD - Move camera
  • Scroll - Zoom in and out
  • LMB - Click to select a unit or building, click-drag to box select
  • RMB - Order units to move or interact with something (workers mine shards, combat units attack enemies)
  • F - Open/close building menu, then LMB to select building, and LMB again to confirm placement or RMB to cancel
  • Q/E/R - Create unit from a corresponding building

An exercise in scope creep that turned out surprisingly well. You might get performance issues if you venture too far, we're still working on it!

Credits:

  • runiracc - Programming and game design
  • Divanios - Unit & building art, game concept, game design
  • CModesta - Audio design & implementation, dynamic music

Update 11/24: Minor performance and readability improvements

Download

Download
finite_reach_windows.zip 42 MB

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