You're a pirate chained to an inactive sea mine - use it to get treasure!

CONTROLS:

  • A/D - Move
  • Space - Jump
  • LMB - Hold to reel in and pick up a mine, or click to throw a held mine
  • RMB - Arm a held mine

This originally was going to be a physics platformer aimed at chaining explosions together to get places, but between physics jank and design drift, it ended up being something halfway between a Foddy-like rage game and a precision platformer. It's pretty tough, hope you enjoy!

Credit goes to Vonleon for level design and collecting sprites, and CModesta for handling the audio/sfx, snacks, and emotional support <3

Assets used:

Pirate Bomb by Pixel Frog

Treasure Hunters by Pixel Frog

Published 6 days ago
StatusPrototype
PlatformsHTML5
Authorsruniracc, CModesta, Vonleon
GenrePlatformer
TagsPhysics

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